Posted by: flutterby on November 9th, 2008 01:00 AM
In approximately two weeks, after the Utopian world has settled and the shock from the pain and excitement of this age's start has simmered down, alliancerankings.com will be conducting an Interview with two representatives from OMAC.
As it is our nature with these interviews, we extend our hand to the Utopian public, so that your questions may be presented.
If you have a question you'd like to ask OMAC, please submit it.
NOTE: Due to time constraints, there is a chance that all questions may not be used during the interviews.
Posted by: flutterby on November 9th, 2008 01:00 AM
Quote:
New Login Process<br />
<br />
When you login now, you must first create and login to a <b>master</b> account. Once that is created you then <b>migrate</b> your old province (previously referred to as your account) to your new <b>master</b> account. After this, your province is then accessed via the <b>master</b> account. If you are creating a new province, you must also create a <b>master</b> account, and once logged into that, you create from there.<br />
<br />
Step by Step<br />
<br />
1) Go to <a href="http://utopia.swirve.com/index.php" target="_blank">Main page</a><br />
2) Click <a href="http://utopia.swirve.com/accounts/login" target="_blank">Account login</a><br />
3) Click <a href="http://utopia.swirve.com/accounts/signup" target="_blank">Sign up</a> (top right corner) and fill in all Fields<br />
- Note that the e-mail address used for your master account will also be automatically used for your province, if a different e-mail address was used for your province previously.<br />
4) Activate via the email sent to you<br />
5a) To create a new province (i.e. not transferring), click <a href="http://utopia.swirve.com/accounts/account/add_game/WOL" target="_blank">Add game account</a><br />
5b) To trade into a kingdom, click <a href="http://utopia.swirve.com/accounts/account/trade_game/WOL" target="_blank">Trade-in</a><br />
5c) To transfer a province from last round, click <a href="http://utopia.swirve.com/accounts/account/migrate_game/WOL" target="_blank">Migrate</a><br />
6) Once you've acquired a province by either of the above options, click "Login main account"</div>
Posted by: Ezzerland on November 8th, 2008 01:00 AM
Alas, Utopia's Age of Awakening has drawn to an end. Many battles were seen this age on more war fronts than almost any age in the past. Within this amazing world, we've watched some trifling actions, interesting hostiles and even some great wars. Outside this world, however, we witnessed strange actions and a harsh winter.
At the beginning of the age, we headed into unfamiliar territory. Many utopians found themselves or their kingdom mates receiving deletions for a variety of regulations that were not upheld by Utopia's previous ownership. Attitudes were punished by the Utopian Lords, provinces constantly deleted and reset, removed and reinstated. The largest display of controversy in these odd form of deletion came with the multiple deletions of YOURUINEDIT (6:37), whom was deleted and reinstated three times and The kingdom of W a r C r y (12:34), which received a mass of deletions. Much to our surprise, OMAC recreated and reset the provinces within the kingdom, giving this kingdom a fresh start with legitimate provinces, from the ill-traded ones they previously held. Trading was declared an acceptable form of play, and deletions for trading discontinued. Deletion for attitudes and name calling slowed as the age progressed and OMAC began forming new rules for the players to abide.
Meanwhile, the field showed an interesting change of power as Equilibrium Absalom (13:26) and Rage of Absalom (20:12) had solidified the top ranks. Equilibrium, #2 for net worth waved Playboys AR (6:7) whom was #1 for net worth at the time. After some negotiations and a Ceasefire, Playboys was later waved by Rage, closing the gap for top ranks and putting the race for the number one spot between Rage and EQ.
Outside the utopian world, a new battle front raged even stronger than most ages past. Crazed utopians scrutinized OMAC's every action, relentlessly battling nearly every step taken by OMAC. Some battles offered great promise to the utopian world, while more left the world in the dark. Reaching a universal summit, fellow utopians and OMAC are finally beginning to see eye to eye. New light shed every day surely makes for an interesting future.
With the opening options for the new age, some interesting tweaks, and the legalization of trading, we end this age with reflection of our past, and perhaps the most unforeseen course taken for the future of our beloved game. I should also note, as this is an odd occurrence, that this is the third time that Equilibrium of Absalom and Rage of Absalom have shared the #1 and #2 spot for land and Networth, where neither kingdom is #1 at both. This happened in age 33 as well as age 35.
I'd like to also give honorable mention to Lothlorien (3:24), whom fought some incredible wars through the age, landing them the war win crown with a record of 10 wars and 9 wins, and the war win crown.
End of Age Results: Kingdoms Net Worth: 1)Equilibrium Absalom (13:26) -- 76,140,511 gc 2)Rage of Absalom (20:12) -- 71,930,230 gc 3)Seasons (3:16) -- 46,591,707 gc 4)Trinity of Absalom (5:31) -- 34,491,492 gc 5)Sanctuary of Absalom (19:10) -- 31,109,176 gc
Honor: 1)Screwups Covenant (16:6) -- 96,722 2)Biohazard KLA (16:26) -- 88,467 3)S a 1 n t s (20:2) -- 85,280 4)Simians KLA (16:2) -- 79,314 5)Xiphos TF (12:33) -- 77,093
Provinces Net Worth: 1)Hardestadt the Elder (13:26) -- 11,305,442 gc 2)in my neighborhood (20:12) -- 9,239,716 gc 3)The Cow King (19:10) -- 8,270,458 gc 4)AviansOpenedMyEyes (2:20) -- 5,360,333 gc 5)beg borrow or steal (3:16) -- 4,357,943 gc
Land: 1)The Cow King (19:10) -- 48,525 Acres 2)in my neighborhood (20:12) -- 46,368 Acres 3)Hardestadt the Elder (13:26) -- 44,000 Acres 4)AviansOpenedMyEyes (2:20) -- 33,027 Acres 5)beg borrow or steal (3:16) -- 30,845 Acres
Honor: 1)asdf (9:25) -- 8596 2)Machiam in the House (2:34) -- 8301 3)Deus ExMachina (17:35) -- 7930 4)101 Dalmations (12:33) -- 7612 5)Gona Frag You (10:39) -- 7571
Comments: (In no particular order)
RedLenin, Leader of Screwups Covenant comments: This age was supposed to be a rebuild age where we just had fun, we had 8-10 new players and had 0 goals. We took 1st honor early-age by surprise and decided to hunt that goal cause it was fun. I still find it hard to believe we won the chart despite our 9 deletions. The combined chart was just a bonus we decided to take last 10 days of the age and wasn’t a goal till then. I can only say that I never was more proud to lead this kd then this age, amazing job from all my screwies and I can only be grateful for all the dedication u guys put into this game. Also thank you Covenant for supporting us in every way possible, without the alliance we never would have succeeded.
Truemongolia, Player of asdf (9:25) comments: rawr
Wizard, Leader of Lothlorien, comments: It was a team effort. Our respect to FREE for keeping the race very close.
Phyzor, Co-Leader of Lothlorien, comments: eggnog ftw, kudos to my lothies for finally living up to an ages goal, rather than spamming IRC. <3 FREE for making us sweat till EoA to stay ahead, close one guys.
Anri, Leader of Simians, comments: Baby apes have grown up.. Its time to go to war!!
Sharu, Monarch of Xiphos TF, comments: Many thanks and congratulations to all the players of Xiphos for their continued activity and performance throughout the age. Regretfully even with 7 victories out of 8 wars (EI refused to withdraw but lost anyway) we still haven't been able to find Cinderella's missing slipper! Congrats to the late Ninjas. Special congratulations to Shannon and Shank on becoming Xiphos' first province to reach Princess, especially worthy during an age where our theme were Princesses.
Spheric, player of 'Cinderella' in Xiphos TF, comments: Old MacDonald had a farm...EI...EI...Oh....
Note: Anyone listed anywhere in this article that would like to have your comment/banner added, please contact me on IRC in #AllianceRankings or PM me: Ezzerland
Have you ever wondered what would happen if a retired monarch had the chance to fight with an emo? Well, wonder no further, this is the article for you! The conflict began on April 10th, YR10 when the Valley of Ex-Monarchs (4:4) received a wave from the big, the bad, the emo-est kingdom on the server, W W W w w w Whispers OF COVENANT (5:34)! After a few days of retals and warm-ups, both kingdoms entered the ring. The fight commenced on January 1st, YR11. DING DING DING!!
January 1st, YR11 We have declared WAR on Whispers HOSTILE (5:34)!
VoExM, weighing in at 9.6mil, immediately turned up the heat by semi-chaining and nightstriking the large provinces in Whispers. Whispers, weighing approximately 12.5 mil, was surprised by the declaration coming from the Welterweight sized VoExM. They took a few punches, but quickly reestablished their emo fighting stance and retaliated with semi-chains of their own. Unfortunately, it was not enough to stop the royally-trained VoExM, as they were able to take full advantages of their higher GS and top feeding capabilities. Quickly, the Whisper emos found themselves cornered, struggling to defend against Voexm’s furious chain-punches while the networth and acre gaps slowly closed in.
Despite the initial losses, the emos were far from out. They quickly flipped through pages of their Book of Hate and summoned a deadly drake from the depths of hell and directed it at VoExM as soon as the two kingdoms were within dragon range. VoExM pulled out their swords and stabbed the beast in the balls, sending it back to hell within 3 hours of its arrival. This clever ploy was all a part of Whisper's plan. The cunning emo's took the opportunity presented before them and struck back at VoExM with a flurry of karate chops while simultaneously chanting words that only an emo could understand. This ungodly chanting summoned another drake approximately a day after the previous one took flight. The fight is back on and more intense than ever!
The wise council of VoExM quickly realized that the Book of Hate lies hidden among the high income of Whisper’s unbreakable provinces. VoExM determined that their only chance of winning was to take down Whisper's unbreakables and destroy their dreaded book. Wasting no time, they tornadoed the unbreakables buildings while simultaneously nightstriking an unbreakable orc into range.
This is when everything changed in favor of VoExM. Upon receiving massive tornadoes and nightstrikes and broken twice, the player of Loadofmeat decided to (without consent of Whispers leaderships) attempt the emo-est strategy of all – slitting his own wrist (In this case, releasing his entire defense)! This strategy failed miserably, as VoExM multi-tapped that province down from 7000 acres to 1000 acres with the speed of lightning (including multi-taps from t/m). Demoralized and plagued with activity/internal issues, Whispers threw in the towel. VOEXM IS THE WINNER!
June 15th, YR11 TnxForRuiningWarTox (5:34) has withdrawn from war. Our people rejoice at our victory!
** Summary from (4:4) **
Total Attacks Made: 260 (77,540 acres)
-- Traditional March: 218 (75,046 acres)
-- Conquest: 1 (104 acres)
-- Ambush: 29 (2,390 acres)
-- Failed Attacks: 12 (4.6% failure)
Total Attacks Suffered: 292 (58,568 acres)
-- Traditional March: 247 (55,679 acres)
-- Ambush: 29 (2,889 acres)
-- Failed Attacks: 16 (5.5% failure)
Aid packets sent: 251
** Highlights **
Jan 1 YR11: War declared against (5:34)
Mar 18 YR11: (5:34) started: Ruby Dragon
Mar 18 YR11: Ruby Dragon begun Target: (5:34)
Apr 6 YR11: A Ruby dragon arrives from (5:34)
Apr 7 YR11: (5:34) started: Ruby Dragon
Apr 9 YR11: Dragon Slayer - are belong to you (4:4)
May 9 YR11: A Ruby dragon arrives from (5:34)
May 13 YR11: (5:34) started: Ruby Dragon
Jun 3 YR11: Dragon Slayer - Tinker Town (4:4)
Jun 3 YR11: Dragon cancelled
VoExM leadership commented: 24 Hours after war ends, whispers send us a gift, knowing our love for pets.
January 10th, YR12 A Ruby Dragon from TnxForTheMemories (5:34) has begun ravaging our lands!
Covenant do not seem to like us at all
Blizz, fuhrer of Whispers commented: Voexm is a piece of shit ghetto. And happy retirement to those who quit.
Fixxxer, inactive piece of shit of Whispers commented: Voexm is a xlogging piece of crap! [sarcasm] Farming out of war is FTW, dont you know that Djaz? [/sarcasm] <3 to all my dear whispers. GL to those who continue playing and to those who retire: enjoy retirement! Also stop bugging Fixxxer he aint gonna join your KD! :P"
Whispers didn't give a shit about war summary
Special thanks to linkz for helping me with editing.
Posted by: Ezzerland on November 3rd, 2008 01:00 AM
Following the decision by OMAC to legalize trading, AllianceRankings.com has decided to allow its users to open recruitment for their kingdoms. If you're interested in joining a new kingdom, or interested in finding players, we'll hope that this will ease your search and open communication between players game wide.
As a nice addition to OMAC's trading proposal, being able to search for players of your caliber and kingdoms of your style, we hope to help our fellow utopians find the level of play suitable to their needs and desires.
You're free to join us on IRC at #Recruits on Irc.Utonet.Org, as well as post up in our forum section for Kingdom Recruitment.
Please read the How To Post! thread so that we can keep the area as clean as possible!
If Your Kingdom should decide to open its own personal recruitment channel, you might find it a bonus to add this on to the bottom of your post in our forums!
Posted by: Benjiman on November 1st, 2008 01:00 AM
During June and July YR10, the Kingdom of DejaVu (2:24) received five sporadic learn attacks from Majesty KLA (11:11). Noting the potential honour gains and the relatively similar networth, DejaVu decided to retaliate in hope of taking it to war. They hit back with 9 massacres in an attempt to neutralise some of Majesty's T/M abilities while only staying unfriendly to them. Majesty's responding wave was 19 massacres throughout July, giving DejaVu the option to declare war. In no rush, they planned a wave for their most convenient time, declaring war amongst a wave of massacres:
January 4th, YR11 We have declared WAR on Majesty KLA (11:11)
As the war commenced, Majesty switched to semi chaining in an effort to overpopulate some of DejaVu's provinces and get a quick acre lead. This was effective as DejaVu had no land incoming from their previous wave, convincing DejaVu to make a tactical decision and switch to a similar semi-chaining strategy. Ruby dragons were sent by both kingdoms in the first day of war, with Deja vu also managing to send one in the later hours:
January 10th, YR11 Our dragon has set flight to ravage Majesty KLA (11:11)!
February 3rd, YR11 A Ruby Dragon from Majesty KLA (11:11) has begun ravaging our lands!
March 19th, YR11 Our dragon has set flight to ravage Majesty KLA (11:11)!
Throughout the war DejaVu had avoided hitting the few orcs of Majesty and the massacred provinces, allowing them to become land-fat and setting them up as targets for later. They suffered the effects of their diluted TPA, receiving night strike runs before eventually being hit down by DejaVu. Majesty continued semi-chaining throughout war, double tapping where possible and chaining wherever there was an opportunity, with DejaVu's single gnome being hit to around 300 acres. DejaVu switched to a max gains after sending their second dragon, managing to pull ahead in acres. At this point it became obvious that Majesty's two gnome rogues were going to keep them going throughout the war as they were unbreakable. They were sending out minimal offense in an attempt to grow and try to change the course of the war. Deja Vu recognised this and began to feed up provinces in order to take them down whilst fireballing them to weaken their economy and growth potential. Majesty's second dragon project was abandoned as they chose to pump their money into their military instead of the dragon. It became apparent that DejaVu would soon be able to break one of the large gnomes. Noting this, as well as the superior economies of DejaVu's elves and war heroes, Majesty decided to withdraw after 98 hours of war, roughly equal on acres. The war gave DejaVu their 4th win of the age and saw them leap frog Majesty in the honour charts with a gain of around 10k, putting them in 5th position.
May 2nd, YR11 Majesty KLA (11:11) has withdrawn from war. Our people rejoice at our victory!
** Summary of the war from Deja Vu (2:24) ** Total Attacks Made: 210 (28,280 acres) -- Traditional March: 172 (28,280 acres) -- Raze: 3 (204 acres) -- Massacre: 28 (66,974 people) -- Failed Attacks: 7 (3.3% failure) Total Attacks Suffered: 199 (25,229 acres) -- Traditional March: 186 (25,229 acres) -- Massacre: 3 (1,587 people) -- Failed Attacks: 10 (5% failure) Aid packets sent: 172
** Highlights **
Jan 4 YR11: War declared against (11:11)
Jan 10 YR11: Dragon Sent to: (11:11)
Jan 10 YR11: Ruby Dragon begun Target: (11:11)
Feb 3 YR11: A Ruby dragon arrives from (11:11)
Feb 11 YR11: Dragon Slayer - RollOver2KillU (2:24)
Feb 12 YR11: (11:11) started: Ruby Dragon
Mar 19 YR11: Dragon Sent to: (11:11)
Mar 23 YR11: Ruby Dragon begun Target: (11:11)
May 2 YR11: (11:11) withdrew from war
Wandal, leader of Deja Vu commented Props to majesty for giving us our best war of the age and to all my deja vu friends for giving it our best. Love to casey and esther for being sexy.
Proud to be alliance-free and proxy-free, deja vu !
Majesty KLA declined to take part in the article. If they should change their mind, feel free to contact me on IRC.
Posted by: flutterby on October 31st, 2008 01:00 AM
Earlier this afternoon, Omac sent emails to all utopians, informing them of the new province trading and sitting rules.
Quote:
Greetings, Utopians!
I bring you news from the development lab, as well as a few other
pieces of news. However, I know you're going to ignore everything else
except the Game Update news so you might as well skip straight to that
now...
--
|Game News|
First, just to reiterate the game dates:
WoL and Genesis both end on Monday 3rd Nov
WoL will restart on Tuesday 4th Nov
Genesis will take a break for 1-2 weeks, and then be restarted
**Game ending times for both games will be significantly different.
The fact that they're both starting so close together is a
once-off.**
--
|Game Updates|
So we've added some new features. The first thing you'll see when you
log in on the next round is a new account system and UI.
Let's get the premium one out of the way first.
1. Province Sitting
This is the official province sitting option. It is the *only*
official sitting option. You'll see the function in your shiny new
account section. In short, it costs 25c/day with the following rules:
-Players may only sit one province at a time
-The minimum number of sitting days in any one sitting session is 3
-The maximum number of sitting days over the age (per province) is
21
-Only players within your KD may sit your province
-Only the player who is sitting the province may access it during
this time, however, the original owner may cancel the sitting, after
the initial period (3 days) is over
-Province sitting will end when the player a) runs out of credits, b)
runs out of maximum allowable number of days, or c) cancels the
province sitting
You'll see where you can purchase this in your main account.
Currently, it accepts Paypal but we have premium SMS on the way in a
few days.
2. Province Moving
Province moving is now official but STRICTLY limited per round:
-The maximum number of moves allowed *per account* is 3
-The maximum number of moves *per KD* is 3
You can physically move your province into another KD with the
following conditions in place:
-The moved province will revert to its initial state, with initial
resources/cash, and 3 days of protection
-You cannot move province if there is no space in the KD
-The Monarch in the receiving KD must always approve the move
3. Province Trading
Province trading is now official but STRICTLY limited per round. Just
to be completely clear, province trading is taking over a province
which used to belong to another player. The rules are as follows (all
on a per round basis unless otherwise specified):
- You can switch provinces with another person - provinces don't
move, only the player controlling the province changes
-The maximum number of trades allowed per province is 3
-The maximum number of trades allowed per account is 3
-The maximum number of trades allowed per KD is 3
Province trading behaviour is as follows:
- You can take over someone else's province, and destroy your own in
the process
- You can take over someone else's province, and leave your old
province in the Monarch's control - who can then assign it or let it
be destroyed, but not log into it
- KDs can earn bonus trades. Note that this system is experimental.
We want to allow people sufficient freedom to trade, but also prevent
abuse of the system, with people creating farm KDs.
This system will be tweaked over time, with player input. Initially,
it will work like this:
Every month:
-Each KD will get 1 bonus trade
Every 2 weeks
-The top 50 KDs in terms of NW/Honor will get an additional 1 trade
Every 3 weeks:
-The top 100 KDs in terms of NW/Honor will get an additional 1 trade
Every 4 weeks
-The top 250 KDs in terms of NW/Honor will get an additional 1 trade
Additional Bonus Trade Behavior
- if you rank for both NW and Honor, you will only be allocated *1*
bonus trade
- if you qualified for the last round of bonus trades, you will not
be selected for the next e.g., if you are in the top 50, you will be
automatically disqualified for the next top 100 and top 250 rewards
--
|Other News|
I don't normally pimp the other games in our network but in this
case, I think it's worth it. Our friends over at Trukz.com are running
a competition for an *8ft* Optimus Prime. A giant Optimus Prime,
people! If you want to check it out, go to www.trukz.com, you'll see
the link when you get there.
--
We'll be transferring all games across to new servers over the next
few days so you might see a little downtime. It's reasonably unlikely
but you never know with Internet magic.